Main Skills

Main Skills are counted among the player's Characteristics. They grant the player specific abilities and capabilities that will prove useful throughout the whole game. Many events in the world will test the player's skills, and the outcome of said events will depend on the player's Main Skills. Higher skills will often mean the player can have their way, including fleeing from aggressors, retrieving valuable items, earning money or unlocking new locations.

Introduction
Main Skills take a long time to max out, at the cost of the player not needing to worry about skill decay later onward. They progress as follows: F, F+ , D , D+ , C , C+ , B , B+ , A , A+ and S. Reaching S rank means that the player cannot increase this skill any further.

Main Skills can often be leveled up when the player engages in actions that put them to the test. As the player does things more often, they naturally become more proficient on them over time. Main Skills do no decay over time, unlike Lewdity Stats.

All 3 Main Skills added by this mod are listed thus:


 * Brawling
 * Martial Arts
 * Magic

Each skill has their own unique purpose and are equally beneficial. Brawling involves your ability to brawl against aggressors, Martial Arts on the other hand is a refined skill you must train but contributes towards combat nonetheless and Magic, of course, is a measure of both your skill in casting said magic and the power of said magic.

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